Menu Theory
The spells on the menu are randomly selected from top to bottom. Each spell is “weighted” differently than all the others, influencing their likelihood of appearing. Several factors can modify the pool of available spells, primarily due to the modifiers and what spells were on the last menu. There are additionally 3 pairs of spells that cannot appear on the same menu together; these are Kaboom/Bang, Sizzle/Sizz, and Thwack/Whack.
Base Spell Weights
| Sizz | Sizzle | Bang | Kaboom | Snooze | Flame Slash | Kacrackle Slash | Metal Slash | Hatchet Man | Whack | Thwack | Magic Burst | Kamikazee | Psyche Up | Oomph | Acceleratle | Kaclang | Bounce | Heal | Hocus Pocus | Zoom |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 16 | 20 | 16 | 20 | 17 | 18 | 18 | 7 | 18 | 8 | 12 | 5 | 5 | 16 | 16 | 16 | 5 | 16 | 7 | 3 | 15 |
Modifiers
There are four known relevant modifiers that affect the spell weights:
- Proximity to Side Camera/Zoom Modifier: When within 40 units (a quarter the length of FD) to the side camera, the weight of Zoom is multiplied by three.
- Metal Opponent Present: When a metal opponent is present (when another hero player uses Kaclang), the weight of Metal Slash is multiplied by four.
- Post-Bounce Disappearance/Bounce Modifier: For 12 seconds after Bounce disappears, the weight of Bounce is multiplied by 1/5.
- Bounce Active: While Bounce is active:
- The weights of Acceleratle and Oomph are each multiplied by 1/2.
- The weights of Heal and Kaclang are each multiplied by 4/5.
Removing Spells from the Pool
In addition to modifiers, certain conditions can remove spells from the pool:
- Heal: Has 2 uses per stock. Once it has been used twice, it is removed from the pool for the remainder of that stock.
- Kaclang: Removed from the pool during the last 30 seconds of a match.
- Active Buffs: All buffs (Acceleratle, Oomph, Psyche Up, and Bounce) are removed from the pool when active.
- Previous Menu: A spell cannot appear on two consecutive menus. Pulling a menu without a specific spell first can significantly increase the odds of that spell appearing. After such a pull, the menu is referred to as “primed”. Different spells are affected differently by a primed menu, and these average changes are calculated in the basic calculator.
Primed Menus
When fishing for a specific spell, pulling a menu without that spell first can drastically increase its chances of appearing in subsequent menus. This state is known as a “primed” menu for said spell. The effect of a primed menu varies depending on the spell, and these average changes are factored into the Averages tab to provide accurate probability adjustments.